AI Insights · Timothy · July 2022
Top 5 Sandbox-like Games on Android in Nigeria, Q2 2022
In Q2 2022, the top sandbox-like games on Android in Nigeria showed varied performance in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into the trends.
In Q2 2022, the top sandbox-like games on Android in Nigeria demonstrated diverse performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the market dynamics for these popular games.
Roblox saw a notable increase in weekly revenue, peaking at around $854 in mid-April before gradually declining to $554 by the end of June. Weekly downloads showed a similar pattern, with a peak of approximately 2.6K in mid-April, tapering off to around 1.6K by the end of the quarter. The game maintained a strong base of weekly active users, growing from 39.9K to 43.4K over the period.
Minecraft experienced relatively stable weekly revenue, fluctuating between $78 and $134 throughout the quarter. Weekly downloads remained consistent, averaging around 80-100 per week. The game's weekly active users exhibited steady growth, increasing from 8.7K to 9K by the end of June.
IMVU: Social Chat & Avatar app showed a significant spike in weekly revenue in mid-June, reaching $132, before falling to $33 by the end of the quarter. Weekly downloads also saw a peak in mid-June at approximately 1.2K, followed by a decline to 383. Weekly active users mirrored this trend, peaking at 2.9K in mid-June and then decreasing to around 2K by the end of June.
ZEPETO: Avatar, Connect & Live had a fluctuating revenue pattern, with a peak of $50 in mid-June and a low of $9 at the end of May. Weekly downloads saw a peak of 699 in mid-April, declining to around 200 by the end of June. The weekly active users for ZEPETO decreased slightly from 3.5K to 2.9K over the quarter.
PK XD: Fun, friends & games experienced modest weekly revenue, peaking at $25 in mid-June. Weekly downloads varied, with a high of 816 in mid-June and a low of 164 by the end of the quarter. The weekly active users saw a downward trend, starting at 2.3K and ending at 1.8K.
For more detailed insights, visit Sensor Tower to explore the comprehensive data on these top sandbox-like games.